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Janani akashic brotherhood
Janani akashic brotherhood











janani akashic brotherhood

janani akashic brotherhood

In the setting of Ascension Nova, Adamantine Hand is called Diamond Palm style, and is the domain of the Vajrapani sect of the Akashic Brotherhood. This prerequisite replaces all of the prerequisites listed for this Merit on p. 53-54) can be learned by any Mage who has at least Do The magical fighting style Merit Adamantine Hand ( Adamantine Arrow, pp. Even more important, knowledge of Do consists in part of learning the various weaknesses of the human body, so at their discretion, students of Do can choose to do either Bashing or Lethal damage with any attack. Practitioners of Do can at their choice roll either Strength or Dexterity when making a brawling attack using Do. Unlike most martial arts, the highest levels of Do do not rely on the physical strength of the practitioner. Using this yell does not affect the character's Defense. This shout can be used at the same time as any Do attack without penalty, but otherwise this yell cannot be combined with any other action. Students of Do learn to make a terrifying yell, allowing them to make an Intimidation roll using Dots in Do + Intimidation. However, Akashics frequently combine this maneuver with true magick to defend against such attacks.ĭrawback: The character cannot use their Defense against any attack in the same turn that they use this maneuver. This maneuver does not work against bullets or other extremely fast projectiles nor does it work against any form of magical attack. It is the only action the character may take that turn. In addition, deflecting a missile requires intense concentration.

#JANANI AKASHIC BROTHERHOOD FREE#

The character must have one arm or leg free and be able to see the attack coming. From thrown rocks to crossbow bolts such weapons may be deflected or even caught. Students of Do can even learn to defend themselves against attacks by unpowered missile weapons. This attack gains a +1 bonus, but at this level only does Bashing damage. On a successful Dexterity + Brawling roll the character leaps forward up to five yards and delivers a powerful kick. In addition, each dot of Do provides a +1 bonus to all Mediation rolls by the character. At the character's choice, the opponent either lands at their feet or up to one yard away in any direction. Using the rules for gaining a grappling hold on a target, the character can instead throw their opponent, rendering them prone (see the World of Darkness Rulebook, p.164) and suffers the same damage as if the character had punched them, due to the force of the impact. However, studying with a teacher is both more common and considerably easier. Once the basics (the first dot) have been learned the rest can be studied alone. It is far too complex and intricate for anyone to learn on their own, and no books written about it capture its true essence. Learning Do requires a teacher of some sort. The Do Merit must be purchased during character creation by anyone playing a member of the Akashic Brotherhood. Such rotes enhance and make use of the structure of Do, allowing the Doist to perform astounding physical and mental feats. The unity attained though the use of Do also allows members of the Akashic Brotherhood to perform special rotes known to no one else. The Doist’s mind, body, and Avatar are all brought into a uniform harmony, allowing the Mage’s will to reshape the very fabric of reality as their body moves through the precise forms of this art. This same unity makes it an ideal focus for magick. However, it can easily serve as a focus for both magick and meditation. Do is not in and of itself magical and may be learned by sleepers who have both the proper dedication to learn it, and the good fortune to find someone to teach it to them. Also, unlike any conventional martial art it combines the power of the hard martial arts with the grace and cunning of the soft styles.ĭo also forms the basis for much of the Akashic Brotherhood’s magick. Properly executed Do is a form of meditation, an art form, and quite honestly the most deadly martial art on the planet. While mastery of this art takes many years, serious practitioners realize that the true art of Do is merely relearning the way your own body would move if it were not constrained by fear, doubt, convention, or expectation. Developed more than 3,000 years ago and perfected ever since, it represents the most efficient and the most elegant hand-to-hand combat style ever developed.

  • 1.2 The Adamantine Hand Fighting Style & Doĭo (pronounced either “dough” or “dao” depending upon who you ask) is the most basic and the most refined of any martial arts.












  • Janani akashic brotherhood